Positionnement dans le cursus
Semestre 5
Intersemestre
Semestre 6
 
 
 
Semestre 7
 
Intersemestre
Semestre 9
 
 
Intersemestre

Course unit

Manufacturing

Last updated: 22/02/2024

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Course Director(s):

FAUCHEU Jenny

General Description:

Through practical courses students will learn about different techniques of modelling and prototyping. Dynamic objects will be built using Arduino cards

Unit (S8) : Materials and processes, prototyping

Students will become familiar with the design approach by iteration between conceptualisation and prototyping. The prototypes developed during this unit will be of three types :

  • Physical (models, cardboard, plasticine ..)
  • Digital (applications ambient intelligence ..)
  • Services (innovation through use …)

Key words:

Design Digital Use Prototyping Models Manufacturing

Number of teaching hours

40

Fields of study

Economics, Management, Human and Social Sciences Electronics, Telecommunications and Networks Computer Science, Information Systems Mechanical Engineering

Teaching language

French English

Intended learning outcomes

On completion of the unit, the student will be capable of: Classification level Priority
Identifying design barriers 1. Knowledge Essential
Experimenting with practical solutions to these barriers 3. Apply Important
Designing an innovative solution to the identified obstacle 6. Assess Essential
Putting forward convincing arguments to support the proposed solution 7. Create Important

Learning assessment methods

Percentage ratio of individual assessment Percentage ratio of group assessment
Written exam: % Project submission: %
Individual oral exam: % Group presentation: %
Individual presentation: % Group practical exercise: %
Individual practical exercise: % Group report: %
Individual report: %
Other(s): %

Programme and content

Type of teaching activity Content, sequencing and organisation
Practical courses Models. Materialisation techniques (additive, subtractive, semi-products)
Practical courses Arduino workshop: programming -Making an object interactive
Role play Empathy and design: user centered design